Artifact openmw_0.47.0-3+b1_arm64

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deb_control_files:
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- md5sums
deb_fields:
  Architecture: arm64
  Depends: openmw-data (= 0.47.0-3), libavcodec59 (>= 7:5.0), libavformat59 (>= 7:5.0),
    libavutil57 (>= 7:5.0), libboost-filesystem1.74.0 (>= 1.74.0), libboost-iostreams1.74.0
    (>= 1.74.0), libboost-program-options1.74.0 (>= 1.74.0), libbullet3.24 (>= 3.24+dfsg),
    libc6 (>= 2.34), libgcc-s1 (>= 3.0), libgl1, liblz4-1 (>= 0.0~r127), libmyguiengine3debian1v5
    (>= 3.4.1), libopenal1 (>= 1.14), libopenscenegraph161 (>= 3.6.5+dfsg1), libopenthreads21
    (>= 3.6.5+dfsg1), librecast1 (>= 1.5.1+git20210215.e75adf8), libsdl2-2.0-0 (>=
    2.0.12), libstdc++6 (>= 12), libswresample4 (>= 7:5.0), libswscale6 (>= 7:5.0),
    libtinyxml2.6.2v5 (>= 2.6.2)
  Description: |-
    Open-world RPG game engine
     OpenMW is a open-source openw-world RPG game engine that started off as an
     reimplementation of the Bethesda Game Studios game engine used by The Elder
     Scrolls III: Morrowind. The project scope has grown to wanting to support more
     games and allows, with the help of the editor, for developers and content
     creators to make their own games.
     .
     To play Morrowind, the "Data Files" are required from the original game.
  Homepage: http://openmw.org
  Installed-Size: '14855'
  Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
  Package: openmw
  Priority: optional
  Recommends: openmw-launcher
  Section: games
  Source: openmw (0.47.0-3)
  Version: 0.47.0-3+b1
srcpkg_name: openmw
srcpkg_version: 0.47.0-3

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openmw_0.47.0-3+b1_arm64.deb
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built-using Source package openmw_0.47.0-3

binary package System - - 5 months, 4 weeks ago 5 months
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