deb_control_files:
- conffiles
- control
- md5sums
- postinst
- postrm
- preinst
- prerm
deb_fields:
Architecture: arm64
Depends: libboost-coroutine1.74.0 (>= 1.74.0+ds1), libboost-filesystem1.74.0 (>=
1.74.0+ds1), libboost-iostreams1.74.0 (>= 1.74.0+ds1), libboost-locale1.74.0 (>=
1.74.0+ds1), libboost-random1.74.0 (>= 1.74.0+ds1), libc6 (>= 2.34), libgcc-s1
(>= 4.2), libssl3 (>= 3.0.0), libstdc++6 (>= 11)
Description: |-
multiplayer network server for Wesnoth (branch 1.16)
This package contains the multiplayer network server for Wesnoth. You need it
if you want to host multiplayer games on your computer and don't want to use
the official servers.
.
Battle for control of villages, using variety of units which have advantages
and disadvantages in different types of terrains and against different types
of attacks. Units gain experience and advance levels, and are carried over
from one scenario to the next in a campaign.
Homepage: http://wesnoth.org/
Installed-Size: '2318'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: wesnoth-1.16-server
Pre-Depends: init-system-helpers (>= 1.54~)
Priority: optional
Section: games
Source: wesnoth-1.16
Version: 1:1.16.9-1
srcpkg_name: wesnoth-1.16
srcpkg_version: 1:1.16.9-1