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java.lang.Objectjava.util.EventObject
wiiremotej.event.WREvent
wiiremotej.event.WRButtonEvent
public class WRButtonEvent
Button event for Nintendo (R) Wii Remote (TM). Contains information about which buttons are currently pressed in this event.
Field Summary | |
---|---|
static int |
A
Constant representing the A button of the Wii Remote. |
static int |
B
Constant representing the B button of the Wii Remote. |
static int |
DOWN
Constant representing the down button of the Wii Remote. |
static int |
HOME
Constant representing the home button of the Wii Remote. |
static int |
LEFT
Constant representing the left button of the Wii Remote. |
static int |
MINUS
Constant representing the minus button of the Wii Remote. |
static int |
ONE
Constant representing the one button of the Wii Remote. |
static int |
PLUS
Constant representing the plus button of the Wii Remote. |
static int |
RIGHT
Constant representing the right button of the Wii Remote. |
static int |
TWO
Constant representing the two button of the Wii Remote. |
static int |
UP
Constant representing the up button of the Wii Remote. |
Fields inherited from class java.util.EventObject |
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source |
Constructor Summary | |
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WRButtonEvent(WiiRemote source,
byte[] data,
WRButtonEvent lastEvent)
Creates a new WRButtonEvent from the given input data array. |
|
WRButtonEvent(WiiRemote source,
int buttonsPressed,
WRButtonEvent lastEvent)
Creates a new WRButtonEvent from the given the given buttonsPressed mask. |
Method Summary | |
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boolean |
isAnyPressed(int buttonMask)
Returns true if any of the given buttons are pressed; otherwise false . |
boolean |
isOnlyPressed(int buttonMask)
Returns true if all of the given buttons are pressed and no others are; otherwise false . |
boolean |
isPressed(int buttonMask)
Returns true if all of the given buttons are pressed; otherwise false . |
boolean |
wasOnlyPressed(int buttonMask)
Returns true if all of the given buttons were pressed and no others are; otherwise false . |
boolean |
wasPressed(int buttonMask)
Returns true if all of the given buttons were pressed; otherwise false . |
boolean |
wasReleased(int buttonMask)
Returns true if one of the given buttons was released; otherwise false . |
Methods inherited from class wiiremotej.event.WREvent |
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getSource |
Methods inherited from class java.util.EventObject |
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toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final int TWO
public static final int ONE
public static final int B
public static final int A
public static final int MINUS
public static final int HOME
public static final int LEFT
public static final int RIGHT
public static final int DOWN
public static final int UP
public static final int PLUS
Constructor Detail |
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public WRButtonEvent(WiiRemote source, byte[] data, WRButtonEvent lastEvent)
source
- the WiiRemote triggering this event.data
- the byte data to process for button presses.lastEvent
- the last button event received. Used to calculate wasPressed and wasReleased information.public WRButtonEvent(WiiRemote source, int buttonsPressed, WRButtonEvent lastEvent)
source
- the WiiRemote triggering this event.buttonsPressed
- the buttonsPressed mask for this event (i.e. the sum of all the depressed buttons).lastEvent
- the last button event received. Used to calculate wasPressed and wasReleased information.Method Detail |
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public boolean isPressed(int buttonMask)
true
if all of the given buttons are pressed; otherwise false
.
"isPressed" means that the buttons are currently depressed; they may have just been depressed this event, or they may have been depressed previously.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if is pressed. You may specify either a single button or a button mask (multiple buttons added together).
true
if the given buttons are pressed; otherwise false
.public boolean isOnlyPressed(int buttonMask)
true
if all of the given buttons are pressed and no others are; otherwise false
.
"isPressed" means that the buttons are currently depressed; they may have just been depressed this event, or they may have been depressed previously.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if is pressed. You may specify either a single button or a button mask (multiple buttons added together).
true
if the given buttons are pressed and no others are; otherwise false
.public boolean isAnyPressed(int buttonMask)
true
if any of the given buttons are pressed; otherwise false
.
"isPressed" means that the buttons are currently depressed; they may have just been depressed this event, or they may have been depressed previously.
Buttons are specified using the field constants in this class. If the button mask contains only one button, this method is the same as isPressed(buttonMask).
buttonMask
- the button(s) to check if is pressed. You may specify either a single button or a button mask (multiple buttons added together).
true
if any of the given buttons are pressed; otherwise false
.public boolean wasPressed(int buttonMask)
true
if all of the given buttons were pressed; otherwise false
. "wasPressed" means that the buttons were not depressed before,
and were just depressed this event.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if was pressed. You may specify either a single button or a button mask (multiple buttons added together).
If you use a button mask (i.e. multiple buttons), then this method returns true
when the buttons described by button are depressed
(isPressed(buttonMask) returns true
) and at least one of the buttons was just depressed (i.e. it was previously not depressed).
true
if the given buttons were pressed; otherwise false
.public boolean wasOnlyPressed(int buttonMask)
true
if all of the given buttons were pressed and no others are; otherwise false
.
"wasPressed" means that the buttons were not depressed before, and were just depressed this event.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if was pressed. You may specify either a single button or a button mask (multiple buttons added together).
If you use a button mask (i.e. multiple buttons), then this method returns true
when the buttons described by button are depressed
(isOnlyPressed(buttonMask) returns true
) and at least one of the buttons was just depressed (i.e. it was previously not depressed).
true
if the given buttons were pressed and no others are; otherwise false
.public boolean wasReleased(int buttonMask)
true
if one of the given buttons was released; otherwise false
. "wasReleased" means that the buttons were previously
depressed, and that at least one was just released this event.
Buttons are specified using the field constants in this class.
buttonMask
- the button(s) to check if was released. You may specify either a single button or a button mask (multiple buttons added together).
If you use a button mask, (i.e. multiple buttons), then this method returns true
when all buttons were depressed previously (isPressed(buttonMask)
returned true
last event), and at least one of them has been released ((isPressed(buttonMask) now returns false
).
true
if the given buttons were released; otherwise false
.
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