BALL 1.5.0
setCamera.h
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1// -*- Mode: C++; tab-width: 2; -*-
2// vi: set ts=2:
3//
4
5#ifndef BALL_VIEW_DIALOGS_SETCAMERA_H
6#define BALL_VIEW_DIALOGS_SETCAMERA_H
7
8#ifndef BALL_COMMON_GLOBAL_H
9# include <BALL/COMMON/global.h>
10#endif
11
12#include <BALL/VIEW/UIC/ui_setCamera.h>
13
14#include <QtWidgets/QDialog>
15
16namespace BALL
17{
18 namespace VIEW
19 {
20 class Camera;
21
26 : public QDialog,
27 public Ui_SetCameraData
28 {
29 Q_OBJECT
30
31 public:
32 SetCamera( QWidget* parent = 0, const char* name = "SetCamera", bool modal = false, Qt::WindowFlags fl = 0 );
34
36
37 public Q_SLOTS:
38 void okPressed();
39 };
40
41} } // namespaces
42#endif
Definition: constants.h:13
SetCamera(QWidget *parent=0, const char *name="SetCamera", bool modal=false, Qt::WindowFlags fl=0)
#define BALL_VIEW_EXPORT
Definition: COMMON/global.h:52