deb_control_files:
- control
- md5sums
deb_fields:
Architecture: amd64
Depends: openmw-data (= 0.48.0-1), libboost-filesystem1.83.0 (>= 1.83.0), libboost-iostreams1.83.0
(>= 1.83.0), libboost-program-options1.83.0 (>= 1.83.0), libbullet3.24t64 (>=
3.24+dfsg), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libgl1, liblz4-1 (>= 0.0~r127),
libopenscenegraph161 (>= 3.6.5+dfsg1), libopenthreads21 (>= 3.6.5+dfsg1), libqt5core5t64
(>= 5.15.1), libqt5gui5t64 (>= 5.11.0~rc1) | libqt5gui5-gles (>= 5.11.0~rc1),
libqt5network5t64 (>= 5.0.2), libqt5opengl5t64 (>= 5.0.2), libqt5widgets5t64 (>=
5.15.1), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 13.1), libyaml-cpp0.8 (>= 0.7.0)
Description: |-
Content editor for use with OpenMW
OpenMW-CS is a content editor for OpenMW which gives full control of the
game's content and the ability to create new content, games and mods.
.
While initially similar to Bethesda's "Construction Set" for Mororwind, it is
now fully independent and can be used to create mods, games and other content
that do not depend on Morrowind.
Homepage: http://openmw.org
Installed-Size: '17122'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Package: openmw-cs
Priority: optional
Recommends: openmw
Section: games
Source: openmw (0.48.0-1)
Version: 0.48.0-1+b4
srcpkg_name: openmw
srcpkg_version: 0.48.0-1