Artifact rtcw_1.51.c+dfsg1-7+b1_amd64

Metadata
deb_control_files:
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- md5sums
- postinst
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deb_fields:
  Architecture: amd64
  Depends: game-data-packager-runtime (>= 75~), rtcw-common (= 1.51.c+dfsg1-7+b1),
    libc6 (>= 2.34), libcurl3t64-gnutls (>= 7.16.2), libfreetype6 (>= 2.2.1), libgcc-s1
    (>= 3.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1),
    libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 5), libvorbisfile3
    (>= 1.1.2), zlib1g (>= 1:1.1.4)
  Description: |-
    game engine for Return to Castle Wolfenstein
     Return to Castle Wolfenstein is a military- and occult-themed first-person
     shooter game in a Second World War setting, originally released in 2001.
     It is a sequel to Wolfenstein 3D, which is also available for Debian
     (in the wolf4sdl package).
     .
     This package contains the iortcw game engines for the single-player campaign
     and multiplayer, based on ioquake3 and the GPL source releases of RTCW.
     .
     For security reasons, this version has been modified to prevent native
     executable code from being unpacked from game packages (PK3 files).
     Some game modifications will not work as a result of this change.
     .
     Return to Castle Wolfenstein requires non-distributable game data files
     in the rtcw-data package, prepared using the game-data-packager tool.
  Homepage: https://github.com/iortcw/iortcw/
  Installed-Size: '6331'
  Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
  Package: rtcw
  Priority: optional
  Recommends: x11-utils | zenity | kdialog
  Section: contrib/games
  Source: iortcw (1.51.c+dfsg1-7)
  Version: 1.51.c+dfsg1-7+b1
srcpkg_name: iortcw
srcpkg_version: 1.51.c+dfsg1-7

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rtcw_1.51.c+dfsg1-7+b1_amd64.deb
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Relations

Relation Direction Type Name
built-using Source package iortcw_1.51.c+dfsg1-7

binary package System - - 5 months, 1 week ago 4 months, 2 weeks
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