Colobot
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Graphics engine.
More...Files | |
camera.h | |
Camera handling - CCamera class. | |
cloud.h | |
Cloud rendering - CCloud class. | |
engine.h | |
Main graphics engine - CEngine class. | |
lightman.h | |
Dynamic light manager - CLightManager class. | |
lightning.h | |
Lightning rendering - CLightning class (aka blitz) | |
particle.h | |
Particle rendering - CParticle class (aka particle) | |
planet.h | |
Planet rendering - CPlanet class. | |
pyro.h | |
Fire effect rendering - CPyro class. | |
pyro_manager.h | |
Manager for CPyro objects. | |
pyro_type.h | |
PyroType enum. | |
terrain.h | |
Terrain rendering - CTerrain class. | |
text.h | |
Text rendering - CText class. | |
water.h | |
Water rendering - CWater class. | |
Graphics engine.
CEngine class and various other classes implementing the main features of graphics engine from model loading to decorative particles
Graphics operations are done on abstract interface from src/graphics/core