3.5 Characters

The Characters module is designed to show the list of the protagonists and the relevant information needed about them during the game. These data are called “properties” and can be either text or numbers. In the module, characters are lines and properties are columns. As for the tree modules, building the table is done by right-clicking on it. It shows a popup menu containing all the available actions. When the module is empty, the submenus Character and Property allow you to add a character or a property through the Add action. A window pops up to enter the name. In the case of a character, a second entry is available to add a short detail such as the name of the character’s player. Once there is at least one character and one property, editable cells appear to receive the values of the properties. Right-click on a cell to open the same popup menu as before, which will now show the possibility to delete and edit the character or property. Please note that once a character or a property is created, a right click on the related upper band (horizontal for properties, vertical for characters) will directly open the corresponding submenu.