state transition diagram class
![]() | STDiagram (Config *, STWindow *, STViewer *, STGraph *) |
![]() | ~STDiagram () |
![]() | CreateNode () |
![]() | CreateEdge (Subject *n1, Subject *n2) |
![]() | CreateNodeShape (Node *node, int x, int y) |
![]() | CreateLine (Edge *edge, GShape *fromShape, GShape *toShape, List<Point *> *line) |
![]() | UpdateNodeType (int n) |
![]() | UpdateEdgeType (int n) |
![]() | CheckDocument () |
![]() | SetEvent (Transition *t, const string *s) |
![]() | SetAction (Subject *t, const string *s, unsigned nr) |
![]() | SetText (TextShape *t, const string *s) |
![]() | CreateThing (int classNr) |
![]() | CheckEdgeConstraints (Subject *s1, Subject *s2) |
![]() | FindInitialState (Subject *s) |
state transition diagram class
virtual ~STDiagram()
Node* CreateNode()
Edge* CreateEdge(Subject *n1, Subject *n2)
NodeShape* CreateNodeShape(Node *node, int x, int y)
Line* CreateLine(Edge *edge, GShape *fromShape, GShape *toShape, List<Point *> *line)
void UpdateNodeType(int n)
void UpdateEdgeType(int n)
void CheckDocument()
bool SetEvent(Transition *t, const string *s)
bool SetAction(Subject *t, const string *s, unsigned nr)
bool SetText(TextShape *t, const string *s)
Thing* CreateThing(int classNr)
alphabetic index hierarchy of classes
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