deb_control_files:
- control
- md5sums
deb_fields:
Architecture: arm64
Depends: librecast1 (= 1.5.1+git20210215.e75adf8-1+b2)
Description: |-
Software implementation of Recast and Detour Navigation (development files)
Recast is state of the art navigation mesh construction toolset for games.
.
* It is automatic, which means that you can throw any level geometry at it and
you will get robust mesh out
* It is fast which means swift turnaround times for level designers
* It is open source so it comes with full source and you can customize it to
your heart's content.
.
The Recast process starts with constructing a voxel mold from a level
geometry and then casting a navigation mesh over it. The process consists
of three steps, building the voxel mold, partitioning the mold into simple
regions, peeling off the regions as simple polygons
.
Recastnavigation Development Headers
Homepage: https://github.com/recastnavigation/recastnavigation
Installed-Size: '271'
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Multi-Arch: same
Package: librecast-dev
Priority: optional
Section: libdevel
Source: recastnavigation (1.5.1+git20210215.e75adf8-1)
Version: 1.5.1+git20210215.e75adf8-1+b2
srcpkg_name: recastnavigation
srcpkg_version: 1.5.1+git20210215.e75adf8-1